Pathfinder GM Core
Different values: 3
=====================================
object {Pathfinder GM Core}
    _id : string {Pathfinder GM Core._id} (all different values)
    folder : string {Pathfinder GM Core.folder} (same value: mFJYkag4aA4D7cSj)
    img : string {Pathfinder GM Core.img} (2 different values)
        icons/magic/holy/prayer-hands-glowing-yellow.webp (x2)
        icons/magic/air/air-smoke-casting.webp (x1)
    name : string {Pathfinder GM Core.name} (all different values)
    system : object {Pathfinder GM Core.system}
        description : object {Pathfinder GM Core.system.description}
            value : string {Pathfinder GM Core.system.description.value} (all different values)
        duration : object {Pathfinder GM Core.system.duration}
            [expiry] : string {Pathfinder GM Core.system.duration.expiry} (same value: turn-start)
            sustained : boolean {Pathfinder GM Core.system.duration.sustained} (same value: False)
            unit : string {Pathfinder GM Core.system.duration.unit} (all different values)
            value : integer {Pathfinder GM Core.system.duration.value} (2 different values)
                1 (x2)
                -1 (x1)
        level : object {Pathfinder GM Core.system.level}
            value : integer {Pathfinder GM Core.system.level.value} (same value: 1)
        publication : object {Pathfinder GM Core.system.publication}
            license : string {Pathfinder GM Core.system.publication.license} (same value: ORC)
            remaster : boolean {Pathfinder GM Core.system.publication.remaster} (same value: True)
            title : string {Pathfinder GM Core.system.publication.title} (same value: Pathfinder GM Core)
        rules : ###FoundryRulesObject###
        start : object {Pathfinder GM Core.system.start}
            [initiative] : mixed
            value : integer {Pathfinder GM Core.system.start.value} (same value: 0)
        tokenIcon : object {Pathfinder GM Core.system.tokenIcon}
            show : boolean {Pathfinder GM Core.system.tokenIcon.show} (same value: True)
        traits : object {Pathfinder GM Core.system.traits}
            value : array<> {Pathfinder GM Core.system.traits.value}
                Length: min=0 max=0
                Value type: mixed
    type : string {Pathfinder GM Core.type} (same value: effect)